[QB] Gangsystem
Boost your gang’s reputation by placing flags, which can be stolen by rival gangs. Buy and remove flags each tsunami with escalating costs and customizable multipliers.
More flags = more revenue from drug sales, with configurable settings for gang members, robbery times, and more.
Supports unlimited gangs, customizable drug sales, and integrates with qb-target for triggering events. Fully persistent, with configurable blips, circular progressbars, and ongoing support.
Requirement:
- qb-core
- qb-target
- qb-menu (optional, you can adapt to your own by editing cl_buyflags.lua)
